[DP5-01]Reproducing Translucency by Computational Fabrication
*Tsuyoshi Takatani1, Kenichiro Tanaka1, Hiroyuki Kubo1, Takuya Funatomi1, Yasuhiro Mukaigawa1(1. Nara Institute of Science and Technology)
3D and UV printers enable to fabricate objects with variable shapes and colors. However, it is not clear how to print a desired visual texture. In this work, focusing on translucency, one of the visual texture, we introduce a technique to measure and fabricate it. In a general UV printing method, printing a white ink layer removes the translucency of a base material before printing color inks. On the other hand, our printing method utilizes the translucency of both the base material and UV inks to replicate desired translucency. A lookup table between ink layers on a material and its translucency is built by a few measurements with the Kubelka’s layer model and then finding the best combination for a measured translucency enables to replicate the measured translucency.
