Session Details

[2F01]ウェルビーイングに関する分野 (2)

Tue. Mar 17, 2026 10:00 AM - 11:40 AM JST
Tue. Mar 17, 2026 1:00 AM - 2:40 AM UTC
Room F(Building3 2F Room322)
Chair:Akihiro Ogino, Teruhisa Hochin
座長
10:00-10:15 荻野 晃大
10:15-11:40 宝珍 輝尚

[2F01-01]Toward Detecting Expressions of Compassion and Tenderness

*Teruhisa Hochin1, Chika Nagaoka1 (1. Otemon Gakuin University)
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[2F01-02]Research into scent control systems to reduce negative emotions in multiplayer video game participants

*Rikuto Nomura1, AKIHIRO OGINO1 (1. kyotosangyouuniversity)
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[2F01-03]Optimization of Aroma Blends Using Interactive GA with User-Selected Essential Oils

*Ubuki Hidaka1, Makoto Fukumoto1 (1. Fukuoka Institute of Technology)
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[2F01-04]Investigation of the Effects of Interactive BGM Based on Chat Text on Anxiety

*Ayaka Senju1, Makoto Fukumoto1 (1. Fukuoka Institute of Technology)
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Break

[2F01-05]The Impact of Cover Art Selection on the Listening Experience in Mood-Boosting Playlists

*Shimpei Nakai1, Akihiro Ogino1 (1. Kyoto Sangyo University)
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[2F01-06]Evaluation of One-on-One Online Conversation Assistance by a Facilitator System Using Active Inference

*Konosuke Ikeda1, Akihiro Ogino2 (1. Kyoto Sangyo University Graduate School, 2. Kyoto Sangyo University)
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