Presentation Information
[P-3-03]The Moderating Effect of internet Game Addiction on the Relationship BetweenAdverse Childhood Experiences and Life Satisfaction in Adolescence
*MYUNGHOON JUNG (gangwon state mental health center (Korea))
Keywords:
Life Satisfaction,Adverse Childhood Experiences,internet Game Addiction
Introduction
This study examines the impact of Adverse Childhood Experiences (ACEs) on life satisfaction among young adults and the moderating effect of internet Game Addiction. ACEs, including abuse, neglect, and family dysfunction, can have long-term negative effects on psychological and social adaptation. Since life satisfaction in young adulthood is closely linked to job stability, relationships, and mental health, this study empirically analyzes the relationship between ACEs and life satisfaction, as well as the moderating role of internet Game Addiction.
Methodology
A quantitative research method was employed using survey data from young adults. Various measurement scales were used to assess ACEs, internet Game Addiction levels, and life satisfaction. Regression analysis was conducted to examine the ACEs-life satisfaction relationship, and moderation regression analysis was performed to determine whether internet Game Addiction moderates this relationship.
Results
The results show that young adults with higher ACEs levels exhibit significantly lower life satisfaction. Moreover, individuals with severe internet Game Addiction experience an even greater decline in life satisfaction. While gaming can act as a coping mechanism, excessive gaming immersion may hinder real-life adaptation and negatively impact mental health.
Policy and Practical ImplicationsStrengthening
Psychological Support for ACEs: Early intervention, counseling, and family education programs should be enhanced to prevent and mitigate ACEs' negative effects.
Fostering a Healthy Gaming Culture: Education on gaming time management and prevention programs for excessive gaming should be promoted to encourage healthier gaming habits.
Tailored Intervention for Vulnerable Groups: Customized mental health programs should target individuals with both ACEs and internet Game Addiction, involving mental health professionals and educators.
Expanding Policy Support and Awareness: Raising public awareness and strengthening institutional support for mental health services are essential for improving young adults’ well-being.This study highlights the need for comprehensive interventions to enhance young adults’ life satisfaction and mental health.
This study examines the impact of Adverse Childhood Experiences (ACEs) on life satisfaction among young adults and the moderating effect of internet Game Addiction. ACEs, including abuse, neglect, and family dysfunction, can have long-term negative effects on psychological and social adaptation. Since life satisfaction in young adulthood is closely linked to job stability, relationships, and mental health, this study empirically analyzes the relationship between ACEs and life satisfaction, as well as the moderating role of internet Game Addiction.
Methodology
A quantitative research method was employed using survey data from young adults. Various measurement scales were used to assess ACEs, internet Game Addiction levels, and life satisfaction. Regression analysis was conducted to examine the ACEs-life satisfaction relationship, and moderation regression analysis was performed to determine whether internet Game Addiction moderates this relationship.
Results
The results show that young adults with higher ACEs levels exhibit significantly lower life satisfaction. Moreover, individuals with severe internet Game Addiction experience an even greater decline in life satisfaction. While gaming can act as a coping mechanism, excessive gaming immersion may hinder real-life adaptation and negatively impact mental health.
Policy and Practical ImplicationsStrengthening
Psychological Support for ACEs: Early intervention, counseling, and family education programs should be enhanced to prevent and mitigate ACEs' negative effects.
Fostering a Healthy Gaming Culture: Education on gaming time management and prevention programs for excessive gaming should be promoted to encourage healthier gaming habits.
Tailored Intervention for Vulnerable Groups: Customized mental health programs should target individuals with both ACEs and internet Game Addiction, involving mental health professionals and educators.
Expanding Policy Support and Awareness: Raising public awareness and strengthening institutional support for mental health services are essential for improving young adults’ well-being.This study highlights the need for comprehensive interventions to enhance young adults’ life satisfaction and mental health.