講演情報
[O6-04]Automated Visual Analysis of Motion - Toward Best Practices for Dome Films
*Emma Broman1, Karljohan Lundin Palmerius1, Anders Ynnerman1, Alexander Bock1 (1. Linköping University (Sweden))
キーワード:
dome films、production tool、visualization、research、visually induced motion sickness
The movement of objects on screen plays an important role in dome films and planetarium experiences, influencing not only the sense of immersion and depth but also the audience's comfort and engagement. While experienced producers often employ motion through intuition and practice, there is a lack of accessible, documented guidelines to support the wider dome community. This makes it challenging for less-experienced content creators to balance the design of visually engaging content, with the risk of visually induced motion sickness (VIMS).
Our work bridges this gap by learning directly from the expertise of accomplished dome filmmakers, with the aim of developing measurable guidelines for motion in dome content. We present ongoing research that analyzes motion in award-winning dome films to identify patterns and metrics representing these commonly understood best practices. Drawing on theories from virtual reality research on mitigating VIMS, we further connect these practices to established knowledge on audience comfort. The goal is to derive practical guidelines for both live and cinematic dome content and develop a tool helping creators detect and address motion-related issues in dome productions. This analysis also enables a comparative study of motion and other visual characteristics across films.
Our work bridges this gap by learning directly from the expertise of accomplished dome filmmakers, with the aim of developing measurable guidelines for motion in dome content. We present ongoing research that analyzes motion in award-winning dome films to identify patterns and metrics representing these commonly understood best practices. Drawing on theories from virtual reality research on mitigating VIMS, we further connect these practices to established knowledge on audience comfort. The goal is to derive practical guidelines for both live and cinematic dome content and develop a tool helping creators detect and address motion-related issues in dome productions. This analysis also enables a comparative study of motion and other visual characteristics across films.
