講演情報
[WS1-01]Presenting a Universe of Data using the free and open-source astrovisualization software OpenSpace
*Alexander Bock1,2, Emma Broman1, Adam Rohdin2, Micah Acinapura3, Megan Villa3, Dan Tell4 (1. Linköping University (Sweden), 2. Visualization Center C (Sweden), 3. American Museum of Natural History (USA), 4. Tau Interactive (USA))
キーワード:
Planetarium Software、Open-source、Public Programming、Interactive Visualization
In this workshop, participants will learn how to bring their audiences closer to the latest scientific discoveries, from the study of the planets, exploration of distant galaxies with the James Webb Space Telescope to the search for life in the universe. Using OpenSpace, an open-source interactive visualization software designed for a wide variety of display environments such as laptops, powerwalls, and planetariums, attendees will learn how to connect their audiences with authentic scientific data. The presenters will demonstrate how OpenSpace has been effectively used in a variety of settings, including planetarium domes, theaters, exhibit spaces, and classrooms. These examples will highlight the software’s adaptability to support a wide range of programming goals, audiences, and institutional objectives.
Workshop attendees will gain practical experience installing and operating OpenSpace, navigating its user interface and customizing profiles to tell a range of stories related to astronomy, astrophysics, and space mission engineering. Attendees are encouraged to bring their own laptops with a dedicated graphics card to follow the workshop.
There will be presenters from the OpenSpace development team, including the technical lead of the project to run the workshop and answer any question that attendees might have during the hands-on training.
Given the breadth of content and the balance of demonstration and hands-on activities, the workshop requires a minimum of three hours, though four would be ideal. The maximum number of participants we would be able to accommodate would be 30 people, but this will depend on the exact number of presenters that register for the conference.
Workshop attendees will gain practical experience installing and operating OpenSpace, navigating its user interface and customizing profiles to tell a range of stories related to astronomy, astrophysics, and space mission engineering. Attendees are encouraged to bring their own laptops with a dedicated graphics card to follow the workshop.
There will be presenters from the OpenSpace development team, including the technical lead of the project to run the workshop and answer any question that attendees might have during the hands-on training.
Given the breadth of content and the balance of demonstration and hands-on activities, the workshop requires a minimum of three hours, though four would be ideal. The maximum number of participants we would be able to accommodate would be 30 people, but this will depend on the exact number of presenters that register for the conference.
