Presentation Information
[2Yin-A-61]Prototyping an Interactive Avatar for the Prevention of Social Frailty
〇Kenji Nakamura1, Minegishi Tomoya2 (1. Gunma university, 2. Senshu University)
Keywords:
HCI,avatar,speech synthesis
This study investigated the effectiveness of an intervention using AI-driven community information programs aimed at preventing social frailty in older adults. The participants included 21 community-dwelling individuals aged 50 and older (Intervention group: n = 11, Control group: n = 10). The intervention group was provided with an automatically generated community information program, featuring humanoid avatars and synthetic speech, once a week for eight weeks. Assessments were conducted using the J-CHS (Japanese version of the Cardiovascular Health Study) criteria for physical function (e.g., grip strength, gait speed) and social frailty indices, including the frequency of going out and social interaction. Statistical analysis was performed to compare changes before and after the intervention.The results showed a significant improvement (increase in scores) in social frailty indices within the intervention group, whereas no significant differences were observed between the two groups regarding physical indicators. These findings suggest that asynchronous community information provision using information technology may promote social participation among older adults.
