Presentation Information
[16a-P02-3]Estimating Light Source Position Using Known Texture Patterns
〇Haru Sato1, Daisuke Barada2,1 (1.Utsunomiya Univ,, 2.CORE, Utsunomiya Univ.)
Keywords:
estimate light source
In recent years, AR and VR have been developing. The advantage of the virtual world is that objects can be viewed in 3D and real-world information can be shared. However, to accurately reflect real-world objects in the virtual world, it is necessary to take into account the effects of the lighting environment. In this study, we propose a method to obtain the shading information of an object using FFT (Fast Fourier Transform), reproduce the same situation in a virtual space, compare it, and estimate the light source.
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