Presentation Information
[B6-05]ゲームエンジンによる施工途中地形の直感的造形とICT施工データへの変換
*Ryo Taniguchi1, Yoshiyuki Onishi1 (1. EARTHBRAIN Ltd.)
Keywords:
点群データ,ゲームエンジン,Unreal Engine,ICT施工,施工計画
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