Presentation Information
[2C16]How Can Game-Based Learning be Used in Engineering Ethics Education for Well-Being
○Shinya Takehara1 (1. Toyohashi University of Technology)
Keywords:
Engineering Ethics Education,Well-Being,Game-Based Learning
本報告では,技術者倫理教育においてゲームの要素を用いた教育手法がWell-Beingを志向する工学教育,PE2(Positive Engineering Education)においてどのように寄与し得るのか考察する.
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